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Old 10-01-2010, 12:38 AM   #16
Jaxko
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heres a small update after watching District 9. I tried to get that cinematic depth by adding a sort of grey atmosphere as it collects over distance.
I also added some debris sort of particles etc...

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Old 10-01-2010, 10:31 AM   #17
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Hi Jaxko.. The scale and perspective of the foreground building on the right is off. The photo you are using as base plate is shot from the airplane from the mile or more above the city and so high buildings are not going to make it in one piece after armageddon .
It would be much better without any foreground elements.
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Old 10-01-2010, 07:33 PM   #18
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I see what you mean, you may be right, I might actually scrap all buildings and add debris everywhere.
Thanks man, much appreciated.
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Old 10-01-2010, 08:43 PM   #19
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Hi!
I like your sketch!
And I expect a bright ray breaking through the sky )))
Did you already think about it?
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Old 10-01-2010, 08:44 PM   #20
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Hi!
I like your sketch!
And I expect a bright ray breaking through the sky )))
Did you already think about it?
brilliant, a "God ray" a sign of hope, thanks for that idea,
Jack
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Old 11-01-2010, 10:10 PM   #21
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small updates, added a sky with an opening for the "God Ray"


next I am going to destruct the city in more detail good night, 3 exams tomorrow D:
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Old 12-01-2010, 03:51 PM   #22
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Hi, nice idea and mood.

I'd suggest to darken and tint the smoke a little more so that it gets more united with the atmosphere in the distance.
Some of the smaller particles look a litte like stars which makes the dark clouds appear transparent. Mabe you can deal with that.

Cheers,

Marc
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Old 12-01-2010, 04:02 PM   #23
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Hi, nice idea and mood.

I'd suggest to darken and tint the smoke a little more so that it gets more united with the atmosphere in the distance.
Some of the smaller particles look a litte like stars which makes the dark clouds appear transparent. Mabe you can deal with that.

Cheers,

Marc
Thanks for your crit, I know what you mean by the smoke, I wanted it to be more like fog at the start but it is more likely to be darker "smoke".
I didnt think about those particles looking like stars. But now I see it.
Ill work on it soon

Cheers,
Jack
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Old 15-01-2010, 01:02 PM   #24
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starting to get some detail and touch ups done.
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Old 15-01-2010, 02:04 PM   #25
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Big improvement.
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Old 15-01-2010, 02:11 PM   #26
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Big improvement.
thanks, any hints you could provide to help with my depth or lighting atm? I'm not fond of the lighting, but cant put my finger on the problem
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Old 16-01-2010, 04:09 PM   #27
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Maybe you could look at some reference images that roughly express the mood you intend to depict.

As for the rays for example you could spread them a little bit more, like here (depending how high your sun is above the horizon) http://media-cdn.tripadvisor.com/med...ppy-cretan.jpg

And as for the lighting you could make it a little bit more definite by darkening the clouds near the horizon some more. (e.g. http://i13.tinypic.com/6wnxdh1.jpg)

Cheers,
Marc
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Old 16-01-2010, 05:20 PM   #28
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Originally Posted by 2BIG3k View Post
Maybe you could look at some reference images that roughly express the mood you intend to depict.

As for the rays for example you could spread them a little bit more, like here (depending how high your sun is above the horizon) http://media-cdn.tripadvisor.com/med...ppy-cretan.jpg

And as for the lighting you could make it a little bit more definite by darkening the clouds near the horizon some more. (e.g. http://i13.tinypic.com/6wnxdh1.jpg)

Cheers,
Marc
cheers, Ive been mostly doing colour and brightness adjustments all day today to try get a better mood, Im also going to use your suggestions now to integrate the mountains more into the skyline.

update coming soon

thanks,
Jack
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Old 16-01-2010, 11:24 PM   #29
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ok Im now nearing the end of my journey on this matte painting. I feel ive improved a lot in this matte painting, thanks for everyone's comments and critiques. If you have any comments at this stage be sure to tell me I am just going to add a few more bits of debris and a last touch up after this.



cheers,
Jack
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Old 17-01-2010, 09:16 PM   #30
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added adjustment layers and very subtle changes.


thanks everyone.
Jack.

WIP Sheet:


and just a quick animation on youtube:
http://www.youtube.com/watch?v=b_jBqEy0z7o

Last edited by Jaxko; 31-01-2010 at 10:02 AM..
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