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Old 18-04-2011, 03:45 PM   #46
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yeah your not allowed double posts.. you need to delete the old one..
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Old 18-04-2011, 04:24 PM   #47
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Quote:
Originally Posted by ClassicGamer-3DT View Post

paulius-st - I don't usually allow unfinished entries/w.i.p's but I adore what you've done with the MGM logo, excellent modelling, and the beginnings of the cartoon Lion's head is adorable, really looking forward to seeing the finished article.
sory. my bad wont happen in future


so my time has ended and i'm calling it done. would have done all the signs but i spent too much time playing with hair and fur settings and ending with something horrible so i wuickly modeled some hair shapes.
thanks for coments guys .
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Old 18-04-2011, 04:49 PM   #48
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Good job Paulius I think it would have looked more complete wiith some text but looks great as-is
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Old 18-04-2011, 04:55 PM   #49
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paulius-st - Can't help but love that entry Just make me smile

bgen - Technically the Illustrator files imported into the software of your choice will be in the same state as a font spline so i'm not going to count the creation of the font in illustrator. It's drawn in Illustrator, and there's points moved around but it's not the same. HOWEVER if you created the spline within your software of choice then it will have to be counted into the modelling time frame.
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Old 18-04-2011, 08:36 PM   #50
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paulius-st - Very nice entry, I had that idea myself but I just couldn't do anything decent within the time limit. Very nice job.

And....here is my first entry, hope the wires are clear enough:
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Old 18-04-2011, 09:22 PM   #51
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Total Awards: 16
timberwo7ves - thanks. about them tetures - i agrea that it would look much better with them but i was lasy at this point

Clasic G - thanks man.
vicban3d - thanks. your entry looks good . but didnt you forget a clay render?

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Old 18-04-2011, 10:49 PM   #52
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I might be wrong, but isn't the clay render optional if you have the beauty or is it the other way around?
Anyway I hope no one else does the bad robot logo. the Day After Tomorrow is a little too complicated for me to get done in the 90 mins. And I'm without computer after tomorrow

By the way great job everyone, I really like the pixar logo. how'd you get the light in there?
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Old 18-04-2011, 11:48 PM   #53
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Beauty render is optional not the clay, so kindly please add your clay composite to your original post vicban3d, thank you

You'd be surprised how many members never read the rules, they look at topic and get modelling
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Old 19-04-2011, 04:57 AM   #54
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Sorry about that, guess I missed it in the previous SMC(although I did read the rules at least twice) and no one pointed it out then. I'll edit the post ASAP. Thanks!
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Old 19-04-2011, 04:57 AM   #55
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You'd be surprised how many members never read the rules, they look at topic and get modelling
Wait, there's rules?
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Old 19-04-2011, 04:50 PM   #56
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Wait, there's rules?
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Old 19-04-2011, 06:57 PM   #57
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OK so this is a little bit off-piste. I had this idea that I wanted to combine Portal and the great Saul Bass 'Vertigo' poster. I had originally intended to model an environment with portals receding into the distance, but I slightly underestimated how long it would take me to model the bot, even though I really tried to plan it in advance.

The final model really only make sense in the beauty render, so I'm not sure where that leaves me with the competition. Lots of reusing the same bits of geometry to save time, and I really think he would have benefited from a fetching hat, as in the original poster.
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Old 19-04-2011, 07:12 PM   #58
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That's a really clever & imaginative idea there.
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Old 19-04-2011, 07:38 PM   #59
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cool way of thinking lonelymonk...

unfortunately the only thing coming to mind for me is to recreate models of current film logos
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Old 19-04-2011, 07:45 PM   #60
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Nice entries! ! good works. . I like them all !
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