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Old 02-02-2010, 06:21 PM   #31
far away
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And the creation of alphas in Photoshop ? Do we have extra time for this ?
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Old 02-02-2010, 06:44 PM   #32
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Prepare them before starting the basemesh and sculpt process.
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Old 02-02-2010, 07:12 PM   #33
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I'm in

this is quick sketch of my yeti. i always do this work in zbrush (not in PS) to determine proportion of a character. only 30 mins.

now its time to make the base mesh.

good luck to all)
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Old 02-02-2010, 08:02 PM   #34
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Here's my concept! I was thinking of making a helmet and building on top of the concept, what do you guys think?

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Old 02-02-2010, 08:09 PM   #35
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berendey: Nice grouchy old snowmonster you got going there; great idea to sketch it up first!

TerraBite: Very funny concept. A helmet tilted sideways on top of his head could look cool, but keep this version of the concept to compare between the two and decide which works best.
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Old 02-02-2010, 09:02 PM   #36
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Aaah, Yetis all around. Dammed, I didn´t read the instructions till the end. I thought of a real snowman instead of a Yeti.
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Old 02-02-2010, 09:20 PM   #37
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It's not necessarily a YETI, it's the idea of Abominable Snowman. The myth. What is it, what does it look like and what is its personality?
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Old 02-02-2010, 09:21 PM   #38
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why aren't we allowed to make our own threads for the sculpting contest but are for the others? Sorry if its been answered already =/
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Old 02-02-2010, 09:53 PM   #39
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Originally Posted by bakuryu06 View Post
why aren't we allowed to make our own threads for the sculpting contest but are for the others? Sorry if its been answered already =/
It's always worked fine like this up until now. And because this is a 10 hour contest. You don't really have to make a thread and keep updating it for the whole month, when you're done in 10 hours.

Post your concepts/wips here and people will give critique. Looking forward to your entry!
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Old 02-02-2010, 09:55 PM   #40
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Originally Posted by Freespace-3DT View Post
It's always worked fine like this up until now. And because this is a 10 hour contest. You don't really have to make a thread and keep updating it for the whole month, when you're done in 10 hours.

Post your concepts/wips here and people will give critique. Looking forward to your entry!

makes sense I suppose. still brainstorming ideas for my guy.
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Old 02-02-2010, 10:59 PM   #41
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TerraByte: that is a really cool concept!!

Guys, good luck everyone!.
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Old 02-02-2010, 11:04 PM   #42
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Freespace-3DT - Thanks! I'm gonna try out a variation, I'll post it soon.

manzarek123 - Thank you very much!

A little question, I start recording once I begin making the base mesh or begin sculpting?
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Old 03-02-2010, 12:10 AM   #43
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Record as much as you can of your entire process.
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Old 03-02-2010, 03:53 AM   #44
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Old 03-02-2010, 07:21 AM   #45
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so... can we start with zspheres?

can we append additional base meshes to use as sub tools?

do we need to record all 10 hours? if so, does can the playback time be sped up (otherwise it will be one massive file!)?
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