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Old 10-04-2011, 02:48 AM   #1
barbwire
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Dominance War V - 3D - God of Taint - barbwire

Hey guys, first post, first Dominance War, my idea is God of Taint

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Last edited by barbwire; 23-05-2011 at 12:42 PM..
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Old 10-04-2011, 02:57 AM   #2
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Not a bad start. Looks more like a comic book villain than a god, though.

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Old 10-04-2011, 05:06 PM   #3
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Grenade V: For participating in the Dominance War V and successfully finishing, well done soldier! - Issue reason: For participating in the Dominance War V and successfully finishing, well done soldier! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: old school challenge Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: evolution Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: good vs evil Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: wasteland Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: Avenger Mash Up Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: mount up 
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My mind went a very different directions when I saw the title. I agree with Mix though you need some thing to push the God in him a bit more. I don't know why I love the smile in your concept so much though. Good way to think of a god type is think of a what would make even his most powerful of followers drop to their knees. But I am digging the concept.
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Old 10-04-2011, 06:24 PM   #4
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Cool concept. I don't know about having green chains on one arm and green veins on the other. The two elements are too visually similar to each other, but are on two very visually different arms. It's a difficult contrast for the eyes to feel comfortable with. I'd say either drop the green chains entirely, or maybe put them on the right arm instead of using the green veins.

As for you base mesh, it's a nice start. He's a little bo-legged, and doesn't seem to have much of a pelvis right now, but other than that it's looking cool for sure.
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Old 12-04-2011, 04:46 AM   #5
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Thanks for comments tried fixing the legs and pelvis on the base-mesh, not really sure how to push the god in him though. Also started sculpting
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Old 24-04-2011, 02:57 PM   #6
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Haven't updated in awhile, almost finished the hi-poly, just need to mess the armor up with some dings and scratches on his leg armor.
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Old 25-04-2011, 04:25 AM   #7
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You really need to work on your anatomy. The muscles are off in places.

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Old 01-05-2011, 05:49 PM   #8
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Another update, worked on the anatomy a little more, so hopefully fixed, baked out normals and started texturing.
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Old 01-05-2011, 06:35 PM   #9
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i think the shoulder area should have more polys to make it look more rounded, with 12,5 k i think you can afford it
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Old 06-05-2011, 04:33 PM   #10
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Alright update, slowly running out of time, tried rounding the shoulders a little as suggested and continued with the texturing.

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Old 06-05-2011, 06:56 PM   #11
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ah yes thats lookin better. for the texturing i really am liking the recessed areas ,like the parts between the abs and such. theres some nice details and color variations there, id like to see more of that in the other places as well! keep it up XD
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Old 08-05-2011, 04:25 PM   #12
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Thanks, worked on the textures bit more and added some more recessed areas onto the arm.

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Old 12-05-2011, 11:32 AM   #13
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Working on some poses, what do people think is the best?

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Old 12-05-2011, 11:47 AM   #14
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i like 2^^
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Old 14-05-2011, 10:07 PM   #15
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