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Old 23-07-2017, 04:58 PM   #16
Cobra6
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A part from some small details like bots, the engine is pretty much done now as is the exhaust system itself.
Next update will be those smaller details and the panels behind the engine as well as a prop





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Old 25-07-2017, 09:44 AM   #17
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Loving the details, especially pipe work!!
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Old 25-07-2017, 06:32 PM   #18
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Thanks mate! On a totally different sidenote, why is this forum completely dead, what is going on?

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Old 30-07-2017, 05:23 PM   #19
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Now we start the fun part of this model, details! Added some to the exhaust system and also started adding them to the cowling etc.





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Old 06-08-2017, 06:15 PM   #20
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Added a load more detail to the area in front of the cockpit as well as on the wing struts. Finally the wings are also actually connected to the fuselage now

While doing this I found out I had the orientation of the wing struts and wires slightly off so I had to tweak that including all the fuel lines etc.

Also, for some magical reason I had the fabric shader assigned to the windscreens for a while now so that was corrected as well





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Old 20-08-2017, 03:14 PM   #21
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Was able to put in a few more hours this weekend which resulted in the wings now being attached to the struts everywhere as well as the wires being attached to the wings.

Also started putting in instrument panels/backrest panels and had to do some minor corrections to the front cockpit shape (panel shapes not correct around the windscreen and instrument panel).





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Old 03-09-2017, 02:43 PM   #22
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An update after putting in another couple of hours this weekend which do not show up much in the renders unfortunately =/
Managed to actually find a factory drawing for the tube-/airframe of this thing and after modelling the frame, I found out that my eye-balling was a bit off in certain areas, mainly the wing-struts near the windshield and the height of the area where the fabric fuselage meets the metal cover panel. It turned out my border was slightly too high.

All of this is corrected now and the fuselage airframe is in place.





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Old 17-09-2017, 04:05 PM   #23
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Started fleshing out both cockpits as well as working on the airframe etc. In the second image there is some odd lightbleed behind the wooden supports on the inside and I could not yet figure out where it was coming from. It's not intersecting or doing anything weird and that is the only area where it shows up, so the investigation continues.

I've also optimised the render settings so I get less noise in the dark/shadows.





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