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Old 21-12-2010, 07:06 AM   #151
Tarik2d
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Is after effects good for doing those light glares etc or is it a hard to do? Looking reallynice
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Old 21-12-2010, 08:44 AM   #152
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cool updates. realy like the whole atmosphere of the images. it has that blizard tuch. great job man.
only crit from me would be that this batlecruser needs more details in texture or more details modeled like greeble. and ofcourse as a bad a55 battle ship with a yamato gun it is way too clean. cause now it looks like a toy.
but still a great job done. i believe that one day you will get this position at blizzard. it would be sad for them to loose such talent.
good luck and ceep working in this. comunity demands more updates
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Old 22-12-2010, 02:23 AM   #153
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Tank[NL]: Thanks! I don't know yet Already had that in First Contact.

Tarik2d: AE is great at lens flares! I highly recommend it.

paulius-st: Thank you very much! I'm still adding stuff to it, and I've made the shader more dirty. Maybe one day I'll be at Blizzard, who knows now.

Here's my current wallpaper, lol.
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StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation)

Speed Factor 2 (23-NOV-2010)

Demo Reel 2010 (1-OCT-2010)

StarCraft: First Contact (08-JUL-2009)







Last edited by Freespace-3DT; 22-12-2010 at 02:41 AM..
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Old 22-12-2010, 10:12 AM   #154
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Wow, that's pretty astounding! Seems the blur is set quite high though (even though some is nice).


Oh btw you might already be looking at it from the mapbuilder or through some other way but if you go into it (the mapbuilder) then I know you can see the exact model there... Furthermore there is a custom game called "void-something" (perhaps battle) where you play with a scaled up version of the full size model used in the cinematics..
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Old 22-12-2010, 12:23 PM   #155
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Wow! Very nice engine glare and lightning!!! How do you do that???
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Old 22-12-2010, 01:03 PM   #156
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Originally Posted by Freespace-3DT View Post
Tank[NL]: Thanks! I don't know yet Already had that in First Contact.
....are you listening to yourself?
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Old 23-12-2010, 02:55 AM   #157
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hulahuga: Thanks! It doesn't look as good without the blur I'm too lazy to go into the Editor, so I've got a lot of references of it from the net. I'm not making an exact replica, just taking hints from the design.

GeoLegionnaire: Thank you, those are made with Lens Flares in After Effects.

Tank[NL]: I'm considering doing a Yamato cannon, if it fits in the action.



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Cinematics:

StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation)

Speed Factor 2 (23-NOV-2010)

Demo Reel 2010 (1-OCT-2010)

StarCraft: First Contact (08-JUL-2009)






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Old 24-12-2010, 08:10 PM   #158
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Wow.. man...
These are awesoomeee... renders.

It really feels the "huginess" of the ship.
Once more... I am deeply impressed.
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Old 04-01-2011, 11:05 PM   #159
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paulius-st: Thank you very much! I'm still adding stuff to it, and I've made the shader more dirty. Maybe one day I'll be at Blizzard, who knows now.
I know it may sound stupid but maybe one day in a distant psionic future, when you'll be considering all your previous work accomplished, meditating into your nimbus like a dark archon, you'll come to the fact that with some more means you could even be better than them and that you could do your own business with your own art and concepts.
That would be how the padawan beat da master jedi. Oups, another dimensional gateway change, couldn't see it coming. I'm too far away from my nexus, arbiter required! Arbiter where are you?

Yamato Cannon-Gun!!!

Take us into orbiter Mr.Gerrard. ... We've seen enough.

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Old 05-01-2011, 07:08 AM   #160
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Freespace awesome renders. Looks really amazing. Didn't know you where this good.

Keep posting. Damn wish I were this good.

Just switch from 3ds max to Maya.. We don't have Pc's anymore, everthing is mac now.
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Old 09-01-2011, 06:47 PM   #161
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bobi: Many thanks! I believe I finally got it looking huge.

washka: Such inspiring words, thank you! Really thank you.

Novak: Thanks! I hope to keep impressing you Sorry to hear about your transition, I hope it's a smooth one.
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Cinematics:

StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation)

Speed Factor 2 (23-NOV-2010)

Demo Reel 2010 (1-OCT-2010)

StarCraft: First Contact (08-JUL-2009)






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Old 10-01-2011, 11:38 PM   #162
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Here's the model of the Turret for the BattleCruiser. There will be about a dozen of these on it.

Update: Animation test: www.sclegacy.com/_staff/freespace/turret.avi
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Cinematics:

StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation)

Speed Factor 2 (23-NOV-2010)

Demo Reel 2010 (1-OCT-2010)

StarCraft: First Contact (08-JUL-2009)







Last edited by Freespace-3DT; 11-01-2011 at 12:55 AM..
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Old 11-01-2011, 09:03 PM   #163
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I can only say that, by far, it's the best turret animation I've seen. Keep up!
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Old 12-01-2011, 04:27 PM   #164
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Total Awards: 10
GeoLegionnaire: Thank you very much
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Cinematics:

StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation)

Speed Factor 2 (23-NOV-2010)

Demo Reel 2010 (1-OCT-2010)

StarCraft: First Contact (08-JUL-2009)






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Old 13-01-2011, 12:43 PM   #165
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Total Awards: 10
First animated test with the Bcruiser, to see how it behaves. Apparently, it flickers a lot and the motion blur died.

www.sclegacy.com/_staff/freespace/bctest.avi (Right Click - Save As)
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StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation)

Speed Factor 2 (23-NOV-2010)

Demo Reel 2010 (1-OCT-2010)

StarCraft: First Contact (08-JUL-2009)






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