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Old 01-07-2011, 09:01 PM   #1
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SMC #16 A Game Of Thrones - Medieval Fantasy


The Challenge Rules

1). Each challenge we'll post a subject for you to model along with a time limit on how long you should spend on it. Spend no longer than the allocated time then post a render of your model. No cheating, we are relying on your honesty here and the idea of speed modeling is to simulate a "real world" environment. If you are working on a project and asked to show a concept model you'll need to be able to get somewhere near the target in the allocated time. Your submission should be a model created especially for this challenge and not one you have stored on your hard drive. How you interpret the brief is up to you as long as the final model conforms to what we have asked for. Any images of models that do not match the brief can be removed and the poster disqualified.

2). You may enter as many times as you like as long as each model is completely new and uses no components from other entries. Entries using models which are not original will be removed and the poster disqualified.

3). Your entry may contain as many views of your model as you like and must include a clear and easy to see wireframe of the mesh before any smoothing/subdivision has been applied. Wire renders/ Cell Shaded or Screengrab wireframes are acceptable. Any wireframes we cannot see correctly will be disqualified. The key is for us to be able to see the wireframes clearly to ascertain how you modelled the subject matter.

4). You MUST include the following details with each submission:

A). Software used
B). Time spent creating the model.

Any further information is voluntary but posts not containing the required information can be removed and the poster disqualified.

5). Post TWO images per entry which must be no larger than 1280x1024 pixels in either landscape or portrait format with a file size of no more than 195k.
1 image for your wireframes and 1 for your clay combined with a optional beauty render.
These images must be uploaded to our servers using the "browse" button on the forum reply page.
Do not link to external images files. Images larger than the maximum size or posts containing links to external images (other than for reference materials)
will be removed and the poster disqualified.

6). The creation of displacement maps, normal maps and any splines drawn out in an external program other than your modeling software are to be included in your modeling time.

7). Time spent on rendering or texturing or building a scene in which to display your model is not included in the allocated period to allow those with slower machines to participate on an even playing field. What we are looking for is the quality of the models you can produce "under pressure". If your model is not complete, you can still post it as long as it's recognizable.

8). Posting the same entry twice in a challenge is considered to be double posting and will result in a disqualification. When asked to fix a previous post due to DQ or any other reason, you must fix the first post, or delete it altogether and create a new one.

9). The Winner must email jo@3dtotal.com to claim their prize.

10). Only 1st place & 2nd place (i.e. the runner up) can claim a prize.

These rules apply to everybody taking part there will be NO exceptions!

Subject: Medieval Fantasy.
Deadline - 10:00PM GMT Friday 8th July 2011
Description: Medieval fantasy is a subgenre of fantasy that encompasses medieval era high fantasy and sometimes simply represents fictitious versions of historic events. This subgenre is common among role-playing games, text-based roleplaying, and high-fantasy literature., film and television. While the setting has a medieval theme, in no way must it be set in any real world medieval setting, hence the appearance of dragons, goblins, orcs, giants, mages, magicians, wizards and witches etc. This is your opportunity to create a medieval fantasy weapon, creature or scene. You could make it easy on yourself and make a sword/armour/sheild or you could create a castle/castle interior, monster or even a dragon!

Modelling Time: 90 Mins.

Prizes:

1st Place - 30 worth of 3DTotal downloadable products & a gold award badge.
2nd Place - 10 worth of 3DTotal downloadable products & a silver award badge.
Honourable Mentions - Bronze Award Badges

Above All Else Have Fun & Good Luck!


My Starter

Please excuse the poor renders, but didn't have alot of time to get this ready. Definately wanna do more entries for this one. should be a good one


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Old 01-07-2011, 09:07 PM   #2
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Total Awards: 33
open hunting season on diversity and creativity... now in session !!!
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Old 01-07-2011, 09:53 PM   #3
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Total Awards: 9
Any questions etc I will answer tommorrow.... my PS3 and bed awaits.....
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Old 02-07-2011, 01:13 AM   #4
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Total Awards: 9
cool comp... hopefully i'll think of something when i'm sober and not drunk... lol
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Old 02-07-2011, 06:16 AM   #5
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Total Awards: 5
Uh oh, I think it's time to flip through my D&D handbooks for some ideas!
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Old 02-07-2011, 03:41 PM   #6
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Total Awards: 9
cool
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Old 02-07-2011, 03:51 PM   #7
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Total Awards: 16
sounds interesting. i hope i'll find some time tonight to squise this one in to my plans . i think i'll do a knight or some kind of a dragon. something funny indeed .
CG - good one. looking for more from you
good luck to all
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Old 03-07-2011, 01:01 AM   #8
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Total Awards: 9
Classicgamer-3dt - Entry 02

Feel a bit happier about this one rather than the starter. Textures could still do with some tweaks here and there, but overall pretty happy with the modellling side of things.




Back to playing Infamous on the PS3 for me now, i'm addicated, also really enjoying Motorstorm, MK Vs DC and GTA IV
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Old 03-07-2011, 05:19 AM   #9
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thats really cool dude..
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Old 03-07-2011, 08:00 AM   #10
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Here's a quick try at modelling a wizard head (modelled with Blender in 84 minutes):


I like your throne ClassicGamer-3DT, the textures are really nice.

Last edited by chichiri; 04-07-2011 at 05:17 AM..
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Old 03-07-2011, 09:46 AM   #11
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Total Awards: 13
CG: Great throne I like the carved details u added. I think that the wood texture might need a bit of work though

Chichiri: Really like the head, U could develop it a bit more seeing as this is a 90min challenge
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Old 03-07-2011, 12:54 PM   #12
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Total Awards: 9
Yeah the wood was poor

Just got Red Dead Redemption & Call Of Duty World At War i'm gonna be busy this afternoon
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Old 03-07-2011, 01:15 PM   #13
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Total Awards: 16
CG - great throne . would like to have one at home .
chichiri - i agrea with astroAJ - you could have developed it more cause you have more than half an hour left. but non the less - good one.

here is my entry . not as great as others but was in a mood to escape from all that hard surface stuff from work and did a knight's bust
inspired by the pixars incredibles so if there is some likeness - blame pixar for making awesome characters i cant resist to adore.
spent allmost all time on it - 88min. wish i had more time so i could build the whole character.
hope you guys like it
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Old 03-07-2011, 01:46 PM   #14
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whats with everyone doing smoothed wireframes..

love the characters though.. look cool..
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Old 03-07-2011, 01:56 PM   #15
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Quote:
Originally Posted by Neil_F01 View Post
whats with everyone doing smoothed wireframes..

love the characters though.. look cool..
well because without them you will not understand the wireframe. in my case the model has extreme angles betvien edges so its hard to recognise the topology. and ofcourse it looks better in this case
here is a actual file so those who dont like smoothed wires could have a closer look at it . o
Attached Files
File Type: obj 88min.obj (325.8 KB, 110 views)
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