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Old 03-11-2009, 01:58 PM   #1
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SMC M#01 - Hammering3D - Legendary Weapon - Mystic Bow

So here I will start. Maybe when I get home from work in couple of hours

Here is one reference...

THIS IS NOT MY CONCEPT THIS IMAGE IS FOUND ON GOOGLE! JUST TO BE CLEAR if this problem come up later on.

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Last edited by hammering3D; 27-11-2009 at 06:42 PM..
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Old 03-11-2009, 03:38 PM   #2
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Very cool reference, i've edited the post, please upload all images via threedy in future, cheers

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Old 03-11-2009, 03:45 PM   #3
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ohh I am sorry CG, I trough only the model images shod be attached didn't think that the reference shod to, sry
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Old 06-11-2009, 07:03 AM   #4
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nice looking concept !!
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Old 27-11-2009, 06:47 PM   #5
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Finally I had time for this

I wood hate myself if I did;t bring at least one entry in this comp, but now hope for at least 2

so here it is what I got so far, I have 35min left for modeling the tip and some tweaks.
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Last edited by hammering3D; 27-11-2009 at 06:53 PM..
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Old 27-11-2009, 06:54 PM   #6
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;p
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Old 27-11-2009, 06:55 PM   #7
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Old 27-11-2009, 06:58 PM   #8
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ohoho, very nice buddy , can't wait to see a final render , you know... Chuck Norris may look for you if you don't finish
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Old 27-11-2009, 07:00 PM   #9
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it wood be nice if Chuck Norris come on those forums and see how U treat sweet dragons
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Old 27-11-2009, 07:02 PM   #10
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i'm sure he would roundhouse kick your EPA dudes ), and the fat dragon's ass, mihihihihih
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Old 27-11-2009, 07:08 PM   #11
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I slap him so super hard
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Old 27-11-2009, 08:04 PM   #12
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Almost finish I have just 5 min left for finals tweeks

Very slow on this one but I did't rush it
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Old 27-11-2009, 08:08 PM   #13
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Old 27-11-2009, 08:41 PM   #14
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Ok ... I added some details in the middle of the bow and that is it, I keep my 3.5 minutes left if I want to add something later when I texture it and spot something that need to be change.
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Old 28-11-2009, 01:20 AM   #15
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Render render ...

I used the minutes remained to tweak the rope a little and to twist a little the feathers and make them tin.
so all time is used, now is time for render and materials.
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Last edited by hammering3D; 28-11-2009 at 01:22 AM..
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