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#46 |
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Join Date: Apr 2010
Location: Staffordshire, UK
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Nice idea, but the colours are off. You need a more refined pallette, the colours just make it look ugly, in a bad way.
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#47 |
Stealing your polygons!
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Looking very cool design wise. Majorly epic!
The Prime is right tho, you really need to reign in your palette some, its all over the place at the moment. I think I'd recommend taking the blue/green out of the sky, and replacing it with an orange or a purple even, you've got a cool "sky on fire" look going now and that'd push that even more. I'd probably also pull the red out of the character, maybe bring the blue/green from the sky in to replace it. Something to help set the character apart from the background. Really dynamic looking so far tho, so I definitely look to see what you do with from here.
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...if the viewer is left wondering if they should have been wearing 3D glasses, you're probably not using chromatic aberration correctly! * Lightwave * User
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#48 |
looking for job...
Join Date: Mar 2008
Location: France
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yep nice work mate!
so agree with warlock ideas...
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#49 |
(Oo)
Join Date: Dec 2008
Location: Belgium
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Ok, so we all agree colors are completly off/ugly.
katana/polysmooth/frostsnake/The Prime/Warlock 279/chris_solo/ all the rest and me. ![]() I'll change that. katana: thanks! frostsnake thanks for the trick, I usually copy paste the layer and put saturation of the copy to 0 ( there I correct the tones on it), then use the original coloured layer one and put it on top of unsaturated one as a color layer, but your trick is a bit faster, I'll use it. The Prime: thanks for your frankness and honesty, I like comments like those. Warlock 279: your comment is really contructive too, that's why I like DW. I'll make some layout test (with just colors) separated from the shape/concept/tone work, and test your idea (I really want to keep the chara with hot tones). Thanks chris_solo, you're backsupport outsider this year or you're in? ![]() Changed shape again, next fixes are colors/ legs & hand defining then I'll push a bit the concept further and go onto some background work, next WIP should be worth it. ![]() [Edit] Here we are. Last edited by washka; 19-03-2011 at 11:11 PM.. Reason: Major Colors Sucks (MCS) |
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#50 |
Csaba Baity
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good luck washka with concepting!!!
i'm a bit late but my vote would have been for 8 for the 1st look, then 15 actually 15 looks like you mirrored 8 you lasy ![]() i like the crab people idea as they have already tried to rule the world twice :P |
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#51 | |
(Oo)
Join Date: Dec 2008
Location: Belgium
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Quote:
![]() Ok, I used mirror, I've been a bit lasy...I won't do it again...or not.... ![]() Thanks tsabszy, I'm really waiting for your stuff. Last edited by washka; 19-03-2011 at 11:13 PM.. |
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#52 |
Csaba Baity
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i think it's ok for me, but...
(...) You can use any 3d, 2d, or animation software package in the world to create your entry. You can also use traditional mediums like pencil, paper, paint, etc. Only 1 entry per person per category (3d Character, Concept Art, Character Animation). Do not try to create multiple entries with different user names. No Teams, groups or collaborations. Everything must be made by 1 single person. If you enter 2d part you can't use mirror! EVER! (...) so be careful with that ![]() |
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#53 |
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Join Date: May 2007
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It sure looks like it is going to rock.
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#54 |
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Join Date: Sep 2009
Location: New York
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this is turning out great! I like that his face looks like is a disgusting area of rows of teeth. Would love to see a clean line drawing tho fleshing out each area. Keep going!
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#55 |
Registered User
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looking good, I like how he is looking silly yet mean...
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#56 |
Registered User
Join Date: Apr 2008
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It's looking really good. You're lucky because with 2d concepting you are not as limited to the form as we 3d boffins are. I'm not sure about the placement of the head, though. it says 'henchmen' or 'thoughtless beast' more than 'god'. He needs something to show people that he is a god of something. He needs that presence. You'll have to figure out how to do this on your own, though, because he is your own creation.
Good luck with your entry. I've noticed by looking through the past DW entries that a majority of Asian artists kick ass at the 2d side of the comp. You've got your work cut out for you. Paul (mix_mash)
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#57 |
(Oo)
Join Date: Dec 2008
Location: Belgium
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tsabszy: I mirror a lot but then I try to break the symetry, if it's too mirrored at the end please feel free to let it me know and I'll change that. I'll be careful about it during my work. (For research ones, there'll be somes don't worry about those, just lazy ones)
katana: And there will be somes too. GregStrangis: I'm still wondering if I should open it a bit, or make it completly closed, but I'll keep da big smile. I want to put some interesting mood and focus on that area. miclepickle: ![]() mix_mash: I got complete elasticity, and the technique I use allows it too so... Agree about your symbolic comment (henchmen/beast), and I'm really not happy with the concept and symbolics ones right now. Before trying to detail more and define da shape, I'll first push the concept a bit further. I want to develop two complementary and opposed concepts/symbolics here: -First one is the chained/hidden/protected crabs onto da mouth that represent pure destruction (beyond the ultimate death lies immortality). -And there is a second one I want to represent, it's the creation concept: into its "footsteps" he creates everything. (or uncreate for a new creation). The gauntlets can represent hist creative tools, he can walk onto/with those "hands". Why creation? Some interesting ideas (don't be too serious about it here): Because the strongest creative process do not know death, it develops forever above its own path. So it can represents in some sort of way immortality. ![]() "Go one step further, but don't forget the direction you're taking, or you'll just loose your way." |
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#58 |
Csaba Baity
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i was just joking with the mirroring
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#59 | |
(Oo)
Join Date: Dec 2008
Location: Belgium
Posts: 2,757
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xD
Quote:
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#60 |
Csaba Baity
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:d :d
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