>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home
 


Go Back   3DTotal Forums > Archives > Archives > Challenge Archives > Myths and Legends - Nov 2009 > Sculpting - "Creature of Legend"

Reply
 
Thread Tools Display Modes
Old 13-11-2009, 03:30 PM   #121
ilya.kachura
Registered User
 
ilya.kachura's Avatar
 
 
Join Date: Mar 2009
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Wink !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I'm ready with video. But it has a huge size (1.5 Gb). Can I reconvert it in lower quality and speed it up to shrink the size of video file? And where should I uploade it?
ilya.kachura is offline   Reply With Quote
Old 13-11-2009, 03:30 PM   #122
Freespace-3DT
Commando Moderator
 
Freespace-3DT's Avatar
 
Join Date: Apr 2005
Location: UK
Posts: 13,908
Thanks: 43
Thanked 205 Times in 178 Posts
Awards Showcase
The Ultimate 3DTotal Award!: Only available in Platinum, given to select few for incredible service to the community. - Issue reason: Continued service to the threedy community throughout! Very well deserved. Threedy Top Poster - Platinum: Contributing to the forums with 5,000+ posts - Issue reason: Contributing to the forums with 5,000+ posts. Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! Thumbs up!:  - Issue reason: For doing a great job in helping out! Thumbs up!:  - Issue reason: For coming up with a cool logo suggestion! Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: For winning second place in the SMC Mix Me Up One More Time. 
Total Awards: 10
ilya.kachura: Great job! In the remaining hours, you could fine tune the hair on the hands and arms ( give it more volume ). Another thing would be to break the symmetry with small details like scars and damage, or a slightly differently shaped muscle ( in the abdomenal area for example )

As for the video, you can certainly convert to something smaller, and you can upload it to sites like Vimeo or Youtube.
__________________
Cinematics:

StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation)

Speed Factor 2 (23-NOV-2010)

Demo Reel 2010 (1-OCT-2010)

StarCraft: First Contact (08-JUL-2009)






Freespace-3DT is offline   Reply With Quote
Old 13-11-2009, 04:05 PM   #123
ilya.kachura
Registered User
 
ilya.kachura's Avatar
 
 
Join Date: Mar 2009
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up Great!

All my work was screencaptured, and according to its timing I still have 5 hours out of 10! Great!
Attached Images
 

Last edited by ilya.kachura; 13-11-2009 at 04:09 PM..
ilya.kachura is offline   Reply With Quote
Old 13-11-2009, 05:24 PM   #124
ilya.kachura
Registered User
 
ilya.kachura's Avatar
 
 
Join Date: Mar 2009
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Smile Thanks

Thanks Freespace.
ilya.kachura is offline   Reply With Quote
Old 13-11-2009, 05:58 PM   #125
Dack
Registered User
 
Join Date: Dec 2008
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Cimera

Ive been watching the fourms trying to decide what I am going to make ive never done a sculpting challenge before so Im hoping I dont suck too badly.
Ive pick a Cimera since I figured it would be fun and challenging. This picture was the best one I could find. Im a noob at zbrush so please feel free to give me tips on my anatomy or anything you guys think will help improve the monster.Ill start putting together a style sheet and modeling over the weekend. I look forward to starting and wish everyone the best of luck.
Attached Images
 
Dack is offline   Reply With Quote
Old 13-11-2009, 06:08 PM   #126
ilya.kachura
Registered User
 
ilya.kachura's Avatar
 
 
Join Date: Mar 2009
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Thumbs up )))

)))
Attached Images
 
ilya.kachura is offline   Reply With Quote
Old 13-11-2009, 06:22 PM   #127
Dack
Registered User
 
Join Date: Dec 2008
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Thats a much cooler pic I forgot to check my DnD books lol
thanks alot!
Dack is offline   Reply With Quote
Old 13-11-2009, 06:38 PM   #128
Dack
Registered User
 
Join Date: Dec 2008
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Questions for the experts

I have a bunch a questions about how to go about modeling my monster.
I feel confortable sculting in zbrush but I find zshperes a pain to use. I would like to be able to make the whole thing in zbrush but im not sure about how it would work if I model wings a tail and three heads my computer has problems displying stuff when im on level 6.

Do I need to model these parts then cut them off?
Is there a way to hide bodyparts or selcetions while working in zbrush like in mudbox?
Should I just make te base mesh in 3dsmax and import them in pieces?
And last question is I want to have all three faces roaring or snarling so as far as making a touge and teeth what would be best make in zbrush or before? And what would be faster?
Thanks ahead for anyones help.
Dack is offline   Reply With Quote
Old 13-11-2009, 06:49 PM   #129
bannino
Registered User
 
Join Date: Nov 2009
Posts: 8
Thanks: 0
Thanked 0 Times in 0 Posts
centaur

Finaly i have finished the centaur hope you like it. any how i shall begin a new model i think it will be Al Borak (winged horse) hope i will find time to do it
Attached Images
   
bannino is offline   Reply With Quote
Old 13-11-2009, 08:24 PM   #130
berendey
Registered User
 
berendey's Avatar
 
 
Join Date: Jul 2009
Location: Russia
Posts: 115
Thanks: 0
Thanked 0 Times in 0 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Producing art worthy of being linked from the frontpage of the forums! Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: 2nd place in low poly challenge ''Army of One'' Speed Modelling - Gold: Winner of a speed modelling challenge! - Issue reason: Winner in Speed Modeling -Devil's Chariot 
Total Awards: 4
ilya.kachura looks cool!!!

bannino well done)
but i think that with such large triceps and shoulder forearm and wrist are too thin
berendey is offline   Reply With Quote
Old 13-11-2009, 08:36 PM   #131
Freespace-3DT
Commando Moderator
 
Freespace-3DT's Avatar
 
Join Date: Apr 2005
Location: UK
Posts: 13,908
Thanks: 43
Thanked 205 Times in 178 Posts
Awards Showcase
The Ultimate 3DTotal Award!: Only available in Platinum, given to select few for incredible service to the community. - Issue reason: Continued service to the threedy community throughout! Very well deserved. Threedy Top Poster - Platinum: Contributing to the forums with 5,000+ posts - Issue reason: Contributing to the forums with 5,000+ posts. Threedy Top Poster - Gold: Contributing to the forums with 2,000+ posts - Issue reason: Target reached! Threedy Top Poster - Silver: Contributing to the forums with 1,000+ posts - Issue reason: Target reached! Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Golden Eye: Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com - Issue reason: Art work was linked from the frontpage! Thumbs up!:  - Issue reason: For doing a great job in helping out! Thumbs up!:  - Issue reason: For coming up with a cool logo suggestion! Speed Animation - Gold: Winner of a speed animation challenge! - Issue reason: For Excellence in Speed Animation Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: For winning second place in the SMC Mix Me Up One More Time. 
Total Awards: 10
ilya.kachura: In the voting for the sculpting challenge 19, please specify 3 choices, not just two. Thanks
__________________
Cinematics:

StarCraft: Final Metamorphosis (Final 7.5 Minute CG Animation)

Speed Factor 2 (23-NOV-2010)

Demo Reel 2010 (1-OCT-2010)

StarCraft: First Contact (08-JUL-2009)






Freespace-3DT is offline   Reply With Quote
Old 13-11-2009, 09:06 PM   #132
ilya.kachura
Registered User
 
ilya.kachura's Avatar
 
 
Join Date: Mar 2009
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Smile thanks

thanks - berendey
ok - Freespace
ilya.kachura is offline   Reply With Quote
Old 14-11-2009, 12:21 AM   #133
lampshadehead
<B>BOLD</B>
 
lampshadehead's Avatar
 
Join Date: Feb 2005
Posts: 352
Thanks: 2
Thanked 3 Times in 3 Posts
Awards Showcase
Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! 
Total Awards: 1
bannino: Looks great! Only crit is that the end of the tail looks too round
lampshadehead is offline   Reply With Quote
Old 14-11-2009, 02:24 AM   #134
ilya.kachura
Registered User
 
ilya.kachura's Avatar
 
 
Join Date: Mar 2009
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Smile my video

http://www.vimeo.com/7604669

Last edited by ilya.kachura; 14-11-2009 at 02:27 AM..
ilya.kachura is offline   Reply With Quote
Old 14-11-2009, 04:04 AM   #135
dPunisher
Registered User
 
Join Date: Oct 2008
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
ilya.kachura wow.. great model.. how about giving it a attacking pose?
dPunisher is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:47 AM.


Powered by vBulletin®
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission