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Old 20-07-2008, 06:42 PM   #1
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Mudbox 2009 Performance demo & Interview with Dave Cardwell

It's here

Is anyone as excited about this as I am? Of course not...I'm the only one here who loves Mudbox
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Old 21-07-2008, 07:32 AM   #2
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Originally Posted by Aleks-3DT View Post

Is anyone as excited about this as I am?
Yes, I am, I saw this in a Spanish forum. Really interesting! I'm want to try new Mudbox!
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Old 21-07-2008, 11:04 AM   #3
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i'm a big fan of Mudbox, i've only used a few times but found it incredibly easy to start digital sculpting with, there's not too many tools to learn or hotkeys/shortcuts and you can create something visually pleasing in a matter of minutes. I really like it, I think Zbrush has too many features and unless you're in for the long haul it's going to take you a while to get used to Zbrush as at first glance it looks very daunting.

Mudbox for me is very fast, user friendly and easily customisable, very interesting read, thank you.

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Old 22-07-2008, 12:22 PM   #4
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I'm Mudbox all the way, Aleks. Can't wait for this one, finally looks like we can subdivide further than the 1 million mark and have it run smoothly too.
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Old 22-07-2008, 05:14 PM   #5
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Cool,more Mudbox fans
Man I can't wait for it! I really hope Skymatter would run beta testing again.Actually,judging by Kolby's reply,he's already working with beta version I was really lucky to get my hands on the beta last time,so who knows,maybe I will be lucky again
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Old 22-07-2008, 08:25 PM   #6
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Does anyone know when the final is out?
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Old 22-07-2008, 10:33 PM   #7
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Mudbox 2009.My guess is...2009 They will probably announce something regarding the release date at Siggraph.
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Old 23-07-2008, 04:52 AM   #8
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Well 3dsmax 2009 came out in March 2008. So here's me hoping Mudbox 2009 comes out sometime this year. I've got a lot of talking to do with Mudbox 2009.
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Old 26-07-2008, 03:49 AM   #9
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I prefer Zbrush and I'm still excited. How can a Zbrush user not be with no need for HD Geometry or slowdown associated with scaling the model. Not to mention real time HDRI and ambient occlusion should make it a treat to look at.

Zbrush will likely remain a big part of my workflow, but I could see myself throwing mudbox in there, especially when I need to work high res.
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Old 26-07-2008, 04:10 AM   #10
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It looks good to me, I want to give it a shot! Another tool for the tool box.
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Old 27-07-2008, 12:37 PM   #11
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Check out another preview: Rendering Performance. This looks FREAKING AMAZING!
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Old 28-07-2008, 12:42 AM   #12
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Holy $h!+ I'm sold! when?
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Old 01-08-2008, 09:02 PM   #13
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Hopefully this means we can paint in Mudbox now.

Poly painting in Zbrush works well, but to get the highest rez possible I have to deal with slowdown associated with working at the max subd level.
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Old 04-08-2008, 01:07 AM   #14
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Impressive!!
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Old 08-08-2008, 01:06 AM   #15
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Almost there!!! Argh can't wait! click me
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