>: CG Forums on 3dtotal - The best forums for CG artists :.
threedy forums home

Go Back   3DTotal Forums > Help, Advice and Chat > Tutorials

Thread Tools Display Modes
Old 27-04-2017, 05:35 PM   #1
Registered User
Join Date: Oct 2014
Location: Victoria BC Canada
Posts: 29
Thanks: 4
Thanked 0 Times in 0 Posts
Paul Parneix: Tutorial : Thinking Particles : Mesh Reconstruction Effect

<iframe width="854" height="480" src="https://www.youtube.com/embed/8KhF0dvsZc4" frameborder="0" allowfullscreen></iframe>

Follow Paul Parneix @ https://vimeo.com/214299575

I wanted to share a technique to create a reconstruction effect using Thinking Particles in 3DS Max.
Note : at 27:00 please connect particleAge output to the "ON" flag of the alignment node, for optimisation purposes.
01:24 : Fragment Operator
06:05 : Control Fragment With Gradient/Bitmap
13:36 : Fragments Animation : Using Memory node to animate Size
26:00 : Fragments Animation : Alignment animation
29:45 : Fragments Animation : Position animation with 3D Noise
43:55 : Discussion about Shading and Optimisation.

** visit http://www.youtube.com/cebasVT to subscribe to more like vfx reels!

Last edited by cebas_editorial; 27-04-2017 at 05:39 PM..
cebas_editorial is offline   Reply With Quote

cebas, paulparneix, thinkingparticles

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 02:28 AM.

Powered by vBulletin®
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
all images displayed on this site are copyright the original artists and may not be reproduced, copied or published elsewhere without their express permission