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Old 14-06-2012, 10:04 AM   #16
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Thanks!

So i possed him. I think i will do a different pose for each side. Right now is reading too symmetrical. I will also be added wood cracks and such. But that will be later on. When i start the texture.



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Old 14-06-2012, 11:43 AM   #17
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This is shaping up brilliantly, loving the intricate details to
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Old 14-06-2012, 05:08 PM   #18
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Nice work, already, the idea is quite brilliant.
...brilliant...

Keep on this way!
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Old 15-06-2012, 04:21 AM   #19
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Thats sick man! Sweet scales = crazy alphas!
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Old 15-06-2012, 09:09 AM   #20
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Thank you guys! I am glad you like

Well, moving forward, i did a quick block out of the fortune teller tonight. I thinnk i spent too much time trying to get the face right. Still not too happy with it. Then i did quick basic blockout of her accessories and clothing.

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Old 18-06-2012, 08:15 AM   #21
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Thank you again, for the kind replies!

The girl was a bit more work than i thought. Getting the face right was ver difficult, but for now this is as good as its gonna get.



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Old 18-06-2012, 07:04 PM   #22
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And you were complaining about making people lol Looks very nice!
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Old 22-06-2012, 04:28 AM   #23
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progress is looking good, really liking all the details
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Old 25-06-2012, 12:31 AM   #24
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Looking great.
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Old 08-07-2012, 07:47 AM   #25
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Im a slacker, im sorry. After my buddy elliot lilly took the time to make me a paint over. Well i decided that maybe it was time to start over. Because some of his suggestions were too awesome too pass, yet implied me changing a lot of the geometry.




And here is it after the changes

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Old 08-07-2012, 08:33 AM   #26
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Big improvement on the overall design, I especially like the improvements on the characters pose.
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Old 08-07-2012, 10:57 AM   #27
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yeah thats looking sweet dude
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Old 08-07-2012, 06:59 PM   #28
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Nice.

Considered making the ball a bit smaller though?
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Old 09-07-2012, 05:16 PM   #29
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def like the new overall shape and the details, agree about the ball being a tad smaller

Keep it up.
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Old 14-07-2012, 09:26 AM   #30
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Thank you guys for the crits and comments! About the size of the ball, yes it looks humongous but it will stay that way as i need it to be the focus point of my piece.

Here is a baked version, screengrabs are completely from udk. Right now, they look pretty bland and crappy. Over the weekend i will work on a better presentation. To better match my high poly model. Also need to find out how to render high rez images.


Proof that is all in the editor!
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