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Old 20-09-2009, 11:27 AM   #391
gumby666
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Digital Painting - Bronze: 3rd place in a speed painting challenge! - Issue reason:  
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Some kick arse sculpts!!!
I ran out of time due to being insanely busy at work and the joys of wedding preparations!
Here's my base mesh, it's all I had time to finish
This said, I've learnt heaps about zspheres (I had to start again from scratch due to some nasty mesh twists that I just couldn't smooth out) so it's been a very valuable sculpt for me.
I'll finish this guy off in my own time.
Great work by everyone!! Gunna be a hard one to vote on!
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Old 20-09-2009, 03:20 PM   #392
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Total Awards: 3
TOLEDO: Stop man, that´s goro it´s awesome!!
MAXTX:Wow , first i love the game,and your models rock, great wip movies,congrats
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Old 20-09-2009, 04:22 PM   #393
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! The Sculpting Challenge - Bronze: 3rd Place in The Sculpting Challenge! - Issue reason: THE Sculpting Challenge #16 The Sculpting Challenge - Bronze: 3rd Place in The Sculpting Challenge! - Issue reason: THE Sculpting Challenge #18 
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Thank you very much Biano! Thanks to all the tips and suggestions, really like the competition, again learned a lot from her job following the final hug to all!!



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Old 20-09-2009, 04:47 PM   #394
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really great works everyone O_O

i'd have two question
the first is if there is a way to disable the double face, since when i hav to sculpt thin objects when i pass the pen on a part of the object it affect the opposite face too, and in the same direction, and it's really a problem

the other question is, if there is a way to freeze a group of polygon, since my character has long hairs it would affect the body mesh too, but i need to see the body to pose the hair in a good way :\
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Old 20-09-2009, 06:28 PM   #395
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Unfortunately, it seems I didn't make, as the deadline stays the same, and I'm not finished yet. Anyway, I'd like to post the rest of process here. I'm having a lot of fun with this sculpture. I pretty much finished her body and going to start her hair.



@Astaroth: If you mean in zbrush, look at the Brush pallete, it has an option called Backface auto mask, that will help you with thinner surfaces. About the groups, you can select a group and then mask it, to avoid brush strokes affect it. If the hair is a separated piece, like in my model, you can use the option transparency, on the transform pallete.
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Old 20-09-2009, 06:55 PM   #396
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Good luck to all!!!
and keep going!!

I found a old work...I do this for fun...winth a Polysphere
Zanguief of street fighter..
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Old 21-09-2009, 12:17 AM   #397
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Alright, great challenge! One of the best so far, I'd say, regarding what people have submitted.

Now get to voting!
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Old 21-09-2009, 03:34 AM   #398
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there's some awesome work here folks!
i'm about 3 hours in and this is what i've got so far..the hands aren't exactly how i want em..but i think i'ma spend the rest of my time on the head n body..
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Last edited by jsquared; 21-09-2009 at 04:37 AM.. Reason: wrote one thing, meant something different, fixed it
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Old 21-09-2009, 04:44 AM   #399
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ahh...wow..don't i feel stupid...saw 12pm for the submission and read 12am...good luck every1!
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Old 22-09-2009, 03:03 AM   #400
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Congratulations to all participants !!!=)

Max, Arthur, Victor, Roger and Pedro Toledo great work!
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Old 22-09-2009, 02:17 PM   #401
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very cool even the work of all, congratulations to all

Last edited by deioarts; 22-09-2009 at 02:33 PM.. Reason: muito legal mesmo o trabalho de todos, parabens a todos :dance:
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Old 24-09-2009, 05:36 PM   #402
eydi
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Originally Posted by DELTATHUND3R View Post
Hi guys...
heres a wip of shadow.
Still have aheap of time too clean him up and add more details.
very nice
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