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Old 15-02-2012, 07:22 AM   #31
needse
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cheers astro loads to do and render . got to get this right so no rush

im just digging through some old folders now see what ive got

i got so many models it s unreal

hopefully it wont turn out to bad with some help from master freespace


i may have to make 2 reels one for the products modeling (yawn) an one with the more cooler stuff maybe or should i mix the two?

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Old 15-02-2012, 08:02 AM   #32
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as for reel iwould repeat what freespace said.
as for models in it - man you have so much cool models and you chose a logo to show? stop it.
youre models a realy detailed and you show them from a distance - show us these details. when i see at a modeling reel i want to se some hardcore stuff, i want details and i want wires. its a modeling reel so why this hologram stuff? show a simple clay with wires and its ok. and dont forget to show the details. it what mekes your mdoels so great.
here are a few reels i would suggest you to look at and use some ideas form them how to present your models.

http://www.youtube.com/watch?v=NaMxd...eature=related
http://www.youtube.com/watch?v=NkMpW...eature=related
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Old 15-02-2012, 08:20 AM   #33
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noted and thanks for the links
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Old 15-02-2012, 08:27 AM   #34
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so really i should be rendering out clays instead of all these passes that will save me some time
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Old 15-02-2012, 09:35 AM   #35
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Most modelling demo reels show beauty, clay and wireframe with a nice turn table thing going on.

Probably don't need to worry about showing off render passes and stuff like in some of the new transformers demo reels in less u aim to be a compositor lol.

If ur doing close ups just make sure u don't do bad camera movements like in Vojtech Lacina demo reel.

the Gnomon school has some nice demo reels to look at for inspiration
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Old 15-02-2012, 10:07 AM   #36
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makes ya wanna cry watching some of them lol
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Old 15-02-2012, 10:20 AM   #37
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http://www.youtube.com/watch?feature...&v=dRc9SKUF7Pc

here's one i made earlier with the dodgy camera angles like Vojtech Lacina lol
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Old 15-02-2012, 11:46 AM   #38
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just to show im taking peeps advice
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Old 15-02-2012, 11:48 AM   #39
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Yeah, that really shows off the model. Make the pedestal slightly reflective, it might work better.
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Old 15-02-2012, 12:06 PM   #40
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ouch i just sent it to rebus without the reflection but i will do it on the others

13 robbing *******s lol only took 7 mins though nice
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Old 15-02-2012, 12:45 PM   #41
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http://www.youtube.com/watch?v=1oIDS...ature=youtu.be

turntable 1 of many
gonna lose the first rotation and add wire overlay etc


i will start posting updates on my thread from now on as this isnt really cg chat anymore


i took it of and am uploading a high rez version so if it aint there thats why soz

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Old 15-02-2012, 01:44 PM   #42
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update http://www.youtube.com/watch?v=6lU4y...ature=youtu.be
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Old 15-02-2012, 01:52 PM   #43
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Could probably go even slower than that for the turntable. Once u add the wires if things are moving too fast they will be hard to look at. Do u have like beauty renders that can fade into the clay renders??
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Old 15-02-2012, 01:58 PM   #44
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yeah a i have a few things textured so i will blend them into some off them

i should be able to speed/slow things in AE (not sure if that is the best option though)

i will continue this on my thread from now on
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