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Old 10-01-2012, 02:14 PM   #16
Garner
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woot, on a roll here, actually found time again to day to make an entry, got no where near the amount of detail I wanted and had to recycle quite a few parts to meet the deadline.
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Old 10-01-2012, 02:40 PM   #17
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Very nice indeed, great shapes
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Old 10-01-2012, 07:39 PM   #18
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Here's my entry for this SMC

model and materials in 3DS Max 2011, Post Production in Composite, making of the entry poster in PS.

I had plenty of time left to continue modeling the robot considering the 90min we've got, but due to my own spare time i had for this i started right away with the materials and stuff.

The environment are basic primitives with some extrusions and with the greeble modifier on top of that.. (how quick you can make a sci-fi environment with greeble )
I screwed the material for it but i was lucky to fix it in composite. (see the firery-bomb-like colors in the original render)

Since I didn't had Photoshop installed on my laptop when i was ready in Max I gave Composite a try and i loved it! a little figuring out how to, and I was quite content with the result.
(color curves, blur, glow and some blend&Comps with the render passes)

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Old 10-01-2012, 08:55 PM   #19
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I really like that
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Old 10-01-2012, 09:35 PM   #20
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thanks! I realy liked the textures of your starter
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Old 11-01-2012, 11:48 AM   #21
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arghh man i missed this i defo would have been up for mech action

here's one i did years ago not a Entry just some peeps might get some ideas from it so thought i would post it up
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Old 11-01-2012, 02:21 PM   #22
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what a nice little robot. i think you used my concpt that i posted at your wip to model this .
and i think it could be legal to compete here - i think you could easily model this in 90min . easy : a cylinder here and there, a box here and there..... and reapet this about thousand times .
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Old 11-01-2012, 02:40 PM   #23
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A little bird:
Software used: Maya
Modelling 90min
Rendering 30min
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Old 12-01-2012, 01:12 AM   #24
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This is my entry for the SMC#37


Hello! Time to take up my passion for 3D again after over a year and this is a good start. I really enjoyed this and found a really nice workflow which isn't usually the case for me during these kinds of projects. It's amazing what you can do with cylinders and materials


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Old 12-01-2012, 06:11 AM   #25
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darn that one looks good! nice
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Old 12-01-2012, 11:42 AM   #26
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Thank you I'll keep on working on the model in Zbrush and also create som real textures in the future.
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Old 12-01-2012, 12:02 PM   #27
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borgfriend: U need to include a wireframe and write the software used and time on the image itself to be eligible to compete it the comp

linfre: Nice work mate, great shader work in the beauty render.

I don't have the time to enter this one but maybe the next one.
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Old 12-01-2012, 02:44 PM   #28
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Thanks, but I'm not quite happy with the textures yet. Need some more tweaking and proper UW layouts
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Old 12-01-2012, 03:28 PM   #29
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so much nice entires . well done guys.
linfre - your robot is so cute .
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Old 12-01-2012, 04:54 PM   #30
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Hello guys, here is my entry for this challenge I wanted to make him holding some bomb too, but i run out of time anyway i hope you like it


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