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Old 21-06-2009, 06:04 AM   #61
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ok seeing what people have done with the human base mesh makes me realize that anything is possible with a bit of hard work. Im excited to start working on mine.
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Old 21-06-2009, 11:46 AM   #62
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i m in!!!!!
best of luck evrybody
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Old 21-06-2009, 12:30 PM   #63
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can i use two weapons..i mean the same weapon meh twice
and can i cut the hands or hide thorugh masking is that posible...
i m a noob
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Old 21-06-2009, 12:42 PM   #64
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Welcome, neozerahan!

Sorry, you can only use the weapon once ( though MrPeculiar had a creative way of making it double - he bent it into a "U" shape ), and no cutting and hiding allowed. Looking forward to seeing what you've got.
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Old 21-06-2009, 12:47 PM   #65
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And just to prove the fact and possibly help people out here it is without the creature
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Old 21-06-2009, 01:13 PM   #66
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thanks a lot brother freespace.....i gues wepon wil not be a prob if i use zb propperly..thanx a lot.....and sorry for asking dumb question

mrpeculiar-now that weopon is beatuiful mann.......thanks a lot for showing that techinque...that can realy help me ...thank u....

hers is my work progres in 40 mins-
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Old 21-06-2009, 01:29 PM   #67
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your welcome .......
My weapon is not complete yet ......or my sculpt by far ...........but time is going fast ........

Good luck with your sculpt
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Old 21-06-2009, 07:53 PM   #68
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mrpeculiar-thank u and good luck to u too mrpeculiar..

3hrs 35 min......


*i m a very big noob in zb hard surface as its my frst time..so any crit is welcome.
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Old 21-06-2009, 09:10 PM   #69
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neozerahan: Looking very good, however do not cut the mesh ( it's in the rules ) - instead smooth it at a low subdivision and you should get a similar effect.
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Old 21-06-2009, 09:20 PM   #70
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Freespace - So we can't "cut" the mesh to omit pieces, but we can cut the mesh to get more subtools/polys? Am I correct on this?
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Old 21-06-2009, 09:21 PM   #71
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i actualy dint work on that so just for presentation i cut it...so later it wil cum back
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Old 21-06-2009, 09:45 PM   #72
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ok i gues i m not flooding the forum....
update 5 hrs aprox-
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Old 21-06-2009, 09:49 PM   #73
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about 2 hours of work. i turned pjedestal in to a wheel. i took me about an hour to make it more like a round peece of blob with mask, move, inflate, scale tools. and owerall after such hard work i made it something like round. than with few alphas i sculpted it fastly to save precious time. i didn't tuch the weapon obj yet. judt dont came out how to make a chain-gun from it like helicopters have. i'll save my self about 30-45 minutes at the end to define the colors, pose and to give emotion to this humanoid.

mrpeculiar - awsome sculpt allready.a question off topic - when youll finish this dragon of yours? i want this dragon in my picture galerie .
good sculpts guys. i look forward to see some good peaces.
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Old 21-06-2009, 11:32 PM   #74
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aahauua...amazing...Idéias!!!

And good Contest!!!

Sundely i post my up...of the model here!!
good luck for all..
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Old 21-06-2009, 11:56 PM   #75
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another hour spent. and enough for today. tomorrow after job ill give it another hour of my time.
this time i edited torso hands and the head. aded some wires to the head and the hand and something like that. somethings fishy with the torso armor. maybe ill change it before i do the skin and the posing stuff.
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