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Old 26-02-2008, 11:27 AM   #16
goat
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this guy is pretty bada$$. I agree with ballo on the mask. Those masks are just terrifying. Keep it up man!
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Old 26-02-2008, 02:15 PM   #17
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is it okay to unwrap only half of the model and then create the normal map???
mustn't some channel be inverted on the other half??? O_ò
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Old 26-02-2008, 11:20 PM   #18
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this one looks hot! i like the idea of your key-artifact!
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Old 27-02-2008, 03:03 AM   #19
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is it okay to unwrap only half of the model and then create the normal map???
mustn't some channel be inverted on the other half??? O_ò
no problem,cause both of front side and back side are same and when i use hi poly i will use only half for do normal map.
do only half will help me to save time and space of material.
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Old 27-02-2008, 03:51 AM   #20
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doing half will save you time and texture space, but it will also give you a nasty seam down the middle of your mesh, plus as far as judging goes, you will loose points for taking the easy way out.
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Last edited by BiG ToE-3DT; 11-03-2008 at 02:34 PM..
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Old 27-02-2008, 04:16 AM   #21
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Originally Posted by BiG ToE-3DT View Post
doing half will save you time and texture space, but it will also give you a nasty seam down the middle of your mesh, plus as far as judging goes, you will lose points for taking the easy way out.


I never said that easier.
cause I know about that problem with middle mesh and I know how to fix it(about nasty seam)
I didn t cut my model at the middle.

however,thanks a lot BiG ToE-3DT
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Old 27-02-2008, 05:14 AM   #22
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sweeeeeet! great concept and your modeling is awesome keep up the good work.
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Old 27-02-2008, 11:42 AM   #23
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I would have to say quite original model, but the first thing I thought of when I saw him was to Quote Louise "I am the keymaster! Are you the gate keeper?" LOL

Thought the model is looking pretty fierce! I can't wait to see how you pull him out of the whole thing. He is very dark and dim I hope you go for that kinda dark dirty texture with alot of dirt and dust.

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Old 28-02-2008, 10:08 AM   #24
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I love those glowing eyes. Some inspiration could be the super soldier drone from Stargate
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Old 11-03-2008, 08:49 AM   #25
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ohhh...... long time don t do any thing
cause I have many many work to do.

now I m used a little time for do this



I remained 2000triangle for his shoulder and body
umm I hope that s enough.
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Old 11-03-2008, 08:58 AM   #26
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sketch for next step

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Old 12-03-2008, 05:49 AM   #27
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oh! great i like this , keep go on. i'm wait to see.
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Old 13-03-2008, 09:24 AM   #28
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Yeah!!! I ve done low poly model.
when tomorrow I ll start unwrap it




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Old 13-03-2008, 09:43 AM   #29
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Oh my!.... Great work dude!
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Old 16-03-2008, 02:27 PM   #30
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part of mask

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