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Old 16-04-2010, 09:49 AM   #61
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Old 16-04-2010, 12:30 PM   #62
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it works well as mood, but your volumetrics are still wrong, as well as the lights. For instance the torch/light in the statue hand should lit it's entire head, whereas the center part of the image is too bright (should be in a fall off)

Imagine this was a movie scene where Lara croft/Indiana Jones enters the tomb. Would you believe the scene, as it is now?

What you need to do is to draw some lines from all the light sources and then see where they intersect and then create shadows and lights accordingly

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Old 16-04-2010, 12:51 PM   #63
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[QUOTE=Suirebit-3DT;784420]it works well as mood, but your volumetrics are still wrong, as well as the lights.................QUOTE]

I understand what your saying. Im still working on the lighting and you are very right on the statue's face. but im going to work on it. Perhaps its too bright, but it differs from one computer screen to the other. My studio monitors are calibrated and it looks good, but on my laptop it looks very bright. Ill try to fix it though... Thank you very much
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Old 16-04-2010, 09:40 PM   #64
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Hi Everybody,

Its nice to see that people are sharing thought and ideas. Its always good to see people having nice conversation and expanding visions. I didn't have much time today, but i did want to work a little bit on the lighting and details as promised. I worked on the shadows in various parts of the piece. I did some perspective changes on the left stairs and i adjusted the stone path a little to get it more right. The lighting on the statue has been changed a little and the overal picture is a little bit darker. I hope you like it...

Here it is...

I want to share the original starting point of this scene again. This is for the people that don't want to scroll back the thread and want to see both pictures together. Sometimes its amazing to see that the original picture is almost gone

The Original Photograph



And here is the update...


Last edited by tjerkotten; 16-04-2010 at 09:44 PM..
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Old 17-04-2010, 08:05 AM   #65
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pretty good work
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Old 17-04-2010, 10:51 AM   #66
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I really liked the fact that although the reference image was used, its effect on the overall image was so subtle that had i not seen the reference image, I would not have know.


Its also got a ton of atmosphere which makes it look like something else is going on. Good job!
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Old 17-04-2010, 11:17 AM   #67
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Seriously good transformation, the final peice will be great i'm sure.
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Old 17-04-2010, 11:59 AM   #68
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I think you should study lighting more.
as it looks now the light sources are undefined (they dont affect their surroundings correctly) and look artificial.

do still lifes and draw from life more.
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Old 17-04-2010, 12:58 PM   #69
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Nice work, though the lighting still needs work.
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Old 17-04-2010, 01:24 PM   #70
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here's my comments...
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Old 17-04-2010, 03:32 PM   #71
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Looks interesting, like some cool jungle discoteque... Good luck..
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Old 17-04-2010, 04:08 PM   #72
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Technically your work is great !
People mentioned some things to changed, but it's a good work : composition, integration of pictures.
About the idea, I feel the mysterious Aztec place. Personally I prefer spooky moods, darker. but it's personal.
Your work is cool to observe.
You're doing well !
Have fun !
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Old 17-04-2010, 04:23 PM   #73
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Hi

Nice work here.
I prefer the ambient/atmoshpere of your starting ones, more green, less dark.

rofiqalfata +1 I agree about its comments

Here are somes of my comments, hope it can help you:
Sometimes when you play too much with lightning/shadow onto a picture, it adds blur and you get some sort of "smooth" and "soft" result, you kill the details.
How can you counter that? Adding materia or grain on top of it, or using others lightning techniques.
The skulls catch too much the eye, maybe it's wanted, but it pop out too much. Level of details, scale it down 80%.
If you're going dark (some kind of cave) may I suggest a few more big roots (background and foreground)?
The flower/vegetal on the right side is kinda floating and too big, it's not working with the rest of your composition, another place or delete.

Hey man, this is some really good job, keep it up!
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Old 17-04-2010, 04:58 PM   #74
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Quote:
Originally Posted by rofiqalfata View Post
here's my comments...
Hi,

I know that the shield is not lid corretly at the moment. I have to remove the original lights from the statue. The Maya Calender is casting light because it has some mysterious light elements inside of the stone of the calender itself, so the calender is not lid by the other 2 lights. Than it would look weird. The skulls do cast shadows, but you can only see it in the bigger version, so perhaps i can make them more visible.... Thank you for you comment.
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Old 17-04-2010, 06:05 PM   #75
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[QUOTE=washka;784639]Nice work here.
I prefer the ambient/atmoshpere of your starting ones, more green, less dark.

rofiqalfata +1 I agree about its comments

Here are somes of my comments, hope it can help you:
Sometimes when you play too much with lightning/shadow onto a picture, it adds blur and you get som...................QUOTE]


When i go for a more realistic lighting i have to make it more dark. The Skulls are the main " characters " of the piece and i want them in there like that. I will create a quick mock-up in 3D to see how the lighting falls in there. Thank you for your comment and hope you still like the scene....
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