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Old 24-10-2011, 11:06 PM   #1
lillababe
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Etheomira Female Elf (from Lillababe)

Hi guys, i never took the courage to post any WIP and i feel now is the time. I would like to share something i did recently.
pushed myself on female anatomy - first female character (second in general), Tools using - Maya for low poly, Zbrush for sculpting.
Making a character out of a concept i created from different recources - concept included. Clothing and armor built in Maya. Staff
(weapon) built in Maya). Final detailing on cloth and armor in Zbrush. Skin, and flesh detailing not done atm.
Last image i used Zbrush to pose the character.
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Old 25-10-2011, 05:45 AM   #2
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Nice work! Without the outfit body looks a little bit hard/ masculine, even for a warrior type character.


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Old 25-10-2011, 04:54 PM   #3
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Threedy Top Poster - Bronze: Contributing to the forums with 100+ posts - Issue reason: Target reached! Low Poly Game Art - Gold: Winner of a low poly challenge! - Issue reason: Mount Up Low Poly Game Art - Silver: 2nd place in low poly challenge! - Issue reason: evolution Low Poly Game Art - Bronze: 3rd place in a low poly challenge! - Issue reason: Mug Shot Speed Modelling - Silver: 2nd place in a speed modelling challenge! - Issue reason: 2nd place in a speed modelling challenge! 
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wow great design
but like TDW said the body is too defined
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Old 25-10-2011, 06:39 PM   #4
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Nice work.. Great detailt, cant wait for the final rendering. with shading, textures and light
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Old 28-10-2011, 12:33 PM   #5
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Thank you, guys,.. yes i agree the body was too tense, it was my first character ever to work on anatomy (zbrush) and got carried away....
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