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Old 31-10-2010, 08:19 PM   #31
Sathe
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Tutorial will be uploaded tonight, Latest tomorrow.

It is basically on modeling highres mechanical details which can be used as a library for random stuff on mechs.
Will also be attaching the 3D files.
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Old 31-10-2010, 08:47 PM   #32
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Old 01-11-2010, 05:17 PM   #33
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Quote:
Originally Posted by Sathe View Post
Tutorial will be uploaded tonight, Latest tomorrow.

It is basically on modeling highres mechanical details which can be used as a library for random stuff on mechs.
Will also be attaching the 3D files.
And when will you be making a rendering tutorial beeatch?
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Old 01-11-2010, 06:13 PM   #34
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Yeah second the rendering one
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Old 02-11-2010, 02:31 AM   #35
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FUUUU Monte. I'm not a modeler anymore. I'm 90% rendering these days and we have fierce competition in our niche. If i go makin tuts how to render stuff, unfortunately It will come back to me eventually.
Modeling I couldn't give a ****e though.
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Old 02-11-2010, 04:49 AM   #36
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ok, so it sounds like Sathe just volunteered to render out everyone's final images for them.

Yaaaaaaaaaaa, Sathe.
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Old 02-11-2010, 08:24 AM   #37
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I get where Sathe is coming from. All the bad rendering tutorials and miss-information out there is exactly what separates his Renders from everyone else who hasn't sifted through the crap or learned from a professional. Why break those barriers down when it's your livelihood?

I'm definitely not as experienced as Sathe, but what's stopping me from doing a tutorial like this for us is professional obligations. I picked up on a few little things at my internship at Zoic relating to their Rendering pipeline that might not be kosher to share. If it's widespread info that is a different story, but it gets a little grey.

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Old 02-11-2010, 03:12 PM   #38
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While all of that is understandable, there are those of us who are students that comes to learn a the feet of a masters, (a PRIVATE tutorial would be nice... I have a few close friends I can bring, Lincoln, Jefferson, Franklin, and Euro.)
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Old 03-11-2010, 02:01 PM   #39
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Old 03-11-2010, 02:24 PM   #40
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just the tip, Sathe, just the tip.
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Old 03-11-2010, 06:20 PM   #41
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HAhahaha ****en BigToe... I missed these times
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Old 05-11-2010, 12:29 AM   #42
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Tutorial will be uploaded tonight, Latest tomorrow.
Did you do the time warp again?
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Old 06-11-2010, 05:21 PM   #43
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Old 06-11-2010, 06:12 PM   #44
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Old 06-11-2010, 11:46 PM   #45
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i have a request if you are not done,
i watched your hard surface tutorial, but one thing you didnt explain was
when the mesh becomes really dense to support all the hard edges on curved surfaces,
how do you align all the vertices, do you do it by hand? every single vertices?
or do you have some tool to help you?


and if you do it by hand how do you know how much density you can handle?
i always seem to hit some spot where too many vertices becomes impossible to align

plss
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