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Old 29-10-2006, 02:44 AM   #16
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or, you can use the cylindrical map option, make sure the seams is turned on, I like thick seams. Then you want to rotate the gizmo so that the seam goes down the back of the head. After that just unwrap.
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Old 30-10-2006, 01:25 PM   #17
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WIP


what ya think? and um she is not wearing her armour right now...
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Old 31-10-2006, 02:22 AM   #18
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a wire would help us critique on the actuall mesh, but right now everythings looking ok except for the hand and texture on the leg armor. try to stay away from photoshop filters. on the hands, try to model them in a more natural pose, as right now they look totaly flat, hands are actually curved some.
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Old 31-10-2006, 01:45 PM   #19
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M1897-Trenchgun

Here is a weapon i'm doing for a "company of heroes" mod. triscount 170. 512x512 texture, 512x512 bump, no specmap so far
clay:

clay_bumpmap:

texture_bumpmap_defaultspecmap:
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Old 02-11-2006, 09:29 PM   #20
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update..
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Old 03-11-2006, 05:53 PM   #21
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here's my 2 cents worth:



http://www.deviantart.com/deviation/42377707/
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Old 05-11-2006, 08:08 AM   #22
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Hanamichi Sakuragi

This is Hanamichi Sakuragi from the Takehiko Inoue's manga, Slam Dunk.
The texture is not finished yet, I will look for a time to finish it.
If I have a time, maybe I will program a little game using it.





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Old 05-11-2006, 06:00 PM   #23
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KamenRider- Make sure when you render out an image that you want to be a jpg that the setting is set up to be the highest quality because right now your images are very blurry. This only occurs when you let the quality of the jpegs drop while rendering.
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Old 11-11-2006, 10:27 PM   #24
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Old 11-11-2006, 11:07 PM   #25
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Just a smll game Im Working on. Yes her sledgehammer texture is not working.

But its been really nice working on it, gotten a lot of experience from this.
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Old 12-11-2006, 05:06 AM   #26
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hey what software are you using for game design? I use gamemaker a bit but its only for 2d games, or are u just like plugging it into a game engine like half life.
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Old 12-11-2006, 05:22 AM   #27
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Here's my own progress (Have a WIP going in the organic section)
Even though, yes, I know it isn't really organic

My demon puppet



Normal mapping is being done now

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Old 12-11-2006, 06:01 AM   #28
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Quote:
hey what software are you using for game design? I use gamemaker a bit but its only for 2d games, or are u just like plugging it into a game engine like half life.
Matty, what you are seeing is in Renderware, a engine used to make games like gta 3 for example.
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Old 12-11-2006, 06:29 AM   #29
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Ok this is probably going to be a really stupid question but is there a trial I can download? I went to their website and couldn't find a place anywhere to download the trial, as a matter of fact I didn't even see a place to buy it lol.
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Old 12-11-2006, 06:49 AM   #30
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Im using it at school, you need to pay for the lisence. I dont know any specifics, but il be going to school tomorow maybe i can figure something out.
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