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Old 18-10-2010, 07:32 PM   #1
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3ds - a bunch of bouncing balls

Hey all --

Not quite sure where to start with my question. The basics of what I'm attempting to do here is: There will be a box with a lid on its side. The lid is removed, and the contents of the box spill out everywhere. I want the contents to be a bunch of bouncing balls ("superballs" if you know what I mean).

I say "a bunch"... I probably mean about 25. Maybe 40.

What is the best way to do this? Without experience in it my initial thought was some kind of particle system but I honestly have no idea.

The main things of my concern are: the balls reaction normally to the side of the box being removed, and the balls reacting to each other (they're going to go all over the place).

Any suggestions of how to accomplish this or tutorials I should read would be greatly appreciated!

I'm using 3ds Max 2011.
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Old 18-10-2010, 08:32 PM   #2
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I'm no animation expert, but I'd suggest you should look into Max' Reactor system.

You can easily generate gravity and other physics properties with it.
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animation, bouncing ball, particles

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