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Old 01-04-2009, 10:05 PM   #1
The_Caveman
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Werewolf

Been a while since I posted in the wip section,

This is a new character i am working on for a project.
It will end up being a werewolf but with a still close to human body morphology. Hair will be done in XSI with XSI hair
This is the second male character I am working on.

the base meshes were made with XSI and detailing now in Zbrush. this is level 2 subdivisions on the different pieces so still some detailing left but thought I d should get some comments and crits on this one

thanks for watching

Cheers
Jozef

ps: more images can be found here: http://portfolio.caveman-digital.com/wip/
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Last edited by The_Caveman; 27-04-2009 at 04:18 PM..
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Old 06-04-2009, 01:36 PM   #2
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some major tweaks on this one, fixed some anatomical issues and stuff

still some smaller things to fix (striaght lines etc)
Enjoy

Cheers
Jozef

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Old 06-04-2009, 08:14 PM   #3
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Nice anatomy work, great overall shapes but alot of artifacts from the Z-brushing at this stage, uneven surface on abs and so forth. I think a more defined trapezius area would help sell the back and make the charachter look more aggressive. The area just below the ****** looks somewhat off, like it's to sharp. and his tighs looks a little thin in front view given his bulky torso and muscle definition, altough it's quite realistic since many people who pump weights neglect their legs ;D
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Old 07-04-2009, 10:21 PM   #4
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Thanks Tjakalen for those tips, I think that maybe if I move his sides in a bit above his waist this should fix the problem with the thin thighs?
But will give all those modifcations a shot, should have an update tomorrow.
Thanks again

Cheers
Jozef
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Old 10-04-2009, 01:45 PM   #5
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and a small update
Working on some more details now ^^

Cheers
Jozef
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Old 10-04-2009, 10:01 PM   #6
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one more for today
First fur test. No texture map painted yet, no real brushing on the Torso either but like how the arms look.
Brushing hair and Texturing the hair will be the next step but I am somewhat happy with how these turned out so far.
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Old 13-04-2009, 10:36 PM   #7
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Tweaked the lighting and tweaked the fur as well. still some work left on it.

the short hair on his butt is where his jeans will be so no need to put hair down there

thanks for viewing
Cheers
Jozef

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Old 15-04-2009, 02:04 PM   #8
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Thought I d post the first steps on the head

cheers
Jozef



EDIT:

Thought I d update the post rather then making a new one.
this is after three hours of sculpting work.

The next step is fixing the neck and some stuff on the ears before going back to some more detailing in the brows and the rest of his face

Cheers again
Jozef


Last edited by The_Caveman; 15-04-2009 at 09:33 PM.. Reason: New images
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Old 16-04-2009, 08:31 PM   #9
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And here goes with one more.
Still needs some fixing around the eyes, so more detailing but this is what it looks like with just the skin shader applied no real textures painted yet this will be the next step.

comment and crit away
cheers
jozef

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Old 17-04-2009, 03:39 PM   #10
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one more

Updated the teeth, the flesh around the teeth as well as the skinshader.
Some more detailing on the skin going on right now before going back to tweaking the beard some more.

Enjoy
Cheers
Jozef


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Old 18-04-2009, 09:40 PM   #11
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and here goes for one more ^^.

started some finer detailing, will need to adapt the texture to reveal most of them underneath the eye. also needs some smoothign on the forehead as well.
also a first try with displacement maps back onto the character from zbrush

comments and crits still appreciated.

cheers
Jozef

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Old 19-04-2009, 05:52 PM   #12
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I'll just keep posting updates on this guy a bigger render this time to show some of the more smaller details I started adding in. Still needs some cleaning and some more details (and some serious work on those teeth lol)

comments would be cool ^^ crits even better!!

cheers
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Old 21-04-2009, 08:45 PM   #13
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and here goes with one more.

Got rid of his freedent white teeth and added i nthe final bits of details to the skin. now need to texture the skin accordingly as well as fix the eyebrows a bit more

if anyone has some suggestions I'd hear them with pleasure
cheers
jozef

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Old 22-04-2009, 09:40 PM   #14
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one more for today.

Still fixing stuff that bug me when I look at it.
Still not happy with the teeth/flesh around the teeth so gonna give it another try tomorrow same for the mouth something still bugging me there. might be the smoothed out details I am getting from the Displacement map.
any ideas on how to fix that?

fixed the bridge of the nose and the width of the nose as well. some fixes in the eyebrows too. Added in some more hair around the ears still needs some brushing.
got rid of his suntan too.

Was wondering if I should keep him bold or not. if you have suggestions I'd be more then happy to hear them

cheers
Jozef

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Old 23-04-2009, 12:33 PM   #15
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update ^^,
improved AO pass, some minor tweaks

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